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What You’ll DoBuild core simulation-centered infrastructure for robotics model development, evaluation, and iteration.Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.Work with the policy training team to bridge the sim-to-real gapDevelop a real-to-sim pipeline in collaboration with the asset generation teamCollaborate with a team of driven individuals committed to building general-purpose Physical AIWhat You’ll BringPassion for your craft and demonstrated excellence in physics simulation engineeringExceptional ownership and initiative: finding and solving problems independentlyExtensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEMInsights and requests from a robotic researcher/engineer’s perspective for improving user experienceProficiency in CUDA and GPU programmingBonus PointsBuilt closed-loop or log-replay evaluation at scale.Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.Find Jobs in United Kingdom on Arbeitnow
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